studied educational science and philosophy at the University of Leipzig. She has been working primarily in the creative sector for more than 10 years. After years of work as project and marketing management in various offline and online marketing agencies, she turned to the topic of crowdfunding and is part of the “Crowdfunding Campus” team.
is working on her Ph.D. at the European University Viadrina on discourses on sexuality in Berlin-Neukölln. Gülden has worked in psychosocial counselling for queer people of color, is a lecturer for gender studies and works as a freelance trainer in the field of adult education. As a parent of a teenager, she has a lot of practice in translating political content into language suitable for children and young people.
is a Berlin based senior designer and programmer. He has been working on major Projects for both Television and the Games industry. Beside being a full stack developer he also provides UX und UI design for Mobile and desktop applications.
has worked in the gaming industry for 10 years. Her responsibilities are accounting, financing, office and resource management. She is also a mother of 3 children who can hardly believe that their mother has been involved in game productions that have won countless awards.
is a Berlin based freelancer primarily working in the fields of interactive media and video art on stage. Her current works include concept and game design, character design, illustration and animation for digital applications as well as graphic design for print media.
is a Ph.D candidate at Goethe University Frankfurt, researching gender transitions. Additionally, they work as an editor for the German magazine Neue Narrative and are a certified Design Thinker. They give talks, publish and hold workshops around the topics of bodily integrity, relationships, sexuality and gender.
has been working as a character designer, storyboard artist and animator based in Berlin since 1997. He has worked on traditional 2d animation feature films and TV series, and has in recent years mainly provided the design and art for computer games, among them the award winning “Laika”, “Monkey Swag” and “The Great Jitters – Pudding Panic”.
is a graphic and UI designer who has been working in the creative industries for over 10 years, 5 of it being in the game industry. While working as a designer she has also carried out her MA in Gender Studies and started her PhD in Communications Sciences, writing her dissertation about Queer Identities in Computer Games. She is an enthusiastic Podcast listener and producer. At the moment she is producing a podcast called “A Tale of Two Cities” which compares anything related to two magnificent cities, Berlin and Istanbul.